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Informations about the package guzzle-websocket-middleware

Connect to WebSocket endpoints with Guzzle HTTP client

NOTE: Only StreamHandler supported (so not CurlHandler!).

Installation

Usage

Guzzle's synchronous option is used to configure the stream blocking option.

Synchronous usage

Asynchronous usage

Connection upkeep / ping-pong

Whenever you read from a websocket stream, instead of receiving a text/binary frame, you may receive "ping" instead. When this happens, we automatically respond with "pong". However, due to being PHP (usually) being single-threaded, this means that you must make sure read (even with 0 length) is done frequently enough.

It's also possible to manually send a ping – however, it does not wait for the other party to reply.

Contributing

  1. If you have an issue with package, or you have a feature request, please open an issue
  2. If you want to contribute code, you may submit a Pull Request. Just remember to add tests.

All versions of guzzle-websocket-middleware with dependencies

PHP Build Version
Package Version
Requires guzzlehttp/guzzle Version ^7.7
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