Libraries tagged by luser
doctrine/deprecations
413609998 Downloads
A small layer on top of trigger_error(E_USER_DEPRECATED) or PSR-3 logging with options to disable all deprecations or selectively for packages.
friendsofsymfony/user-bundle
34201889 Downloads
Symfony FOSUserBundle
whichbrowser/parser
10056999 Downloads
Useragent sniffing library for PHP
matomo/device-detector
19555749 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.
lab404/laravel-impersonate
13453192 Downloads
Laravel Impersonate is a plugin that allows to you to authenticate as your users.
ua-parser/uap-php
30309679 Downloads
A multi-language port of Browserscope's user agent parser.
hwi/oauth-bundle
19850912 Downloads
Support for authenticating users using both OAuth1.0a and OAuth2 in Symfony.
chillerlan/php-qrcode
20384922 Downloads
A QR Code generator and reader with a user-friendly API. PHP 8.2+
orchid/platform
2259030 Downloads
Platform for back-office applications, admin panel or CMS your Laravel app.
league/uri-components
23610823 Downloads
URI components manipulation library
hisorange/browser-detect
8855339 Downloads
Browser & Mobile detection package for Laravel.
donatj/phpuseragentparser
16214922 Downloads
Lightning fast, minimalist PHP UserAgent string parser.
cmgmyr/messenger
2228820 Downloads
Simple user messaging tool for Laravel
cbschuld/browser.php
6134857 Downloads
A PHP Class to detect a user's Browser. This encapsulation provides a breakdown of the browser and the version of the browser using the browser's user-agent string. This is not a guaranteed solution but provides an overall accurate way to detect what browser a user is using.
piwik/device-detector
11763244 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.