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Informations about the package dungeon

sensorario/dungeon

Questa è una libreria php per la creazione di dungeon a base esagonale.

Classes

Sensorario\Dungeon\Map       - una mappa che si può estendere senza limiti
Sensorario\Dungeon\LittleMap - una piccola mappa di 19 tiles
Sensorario\Dungeon\World     - gestisce la crescita di una mappa

LittleMap

         / \ / \ / \
        |   |   |   |
       / \ / \ / \ / \
      |   |   |   |   |
     / \ / \ / \ / \ / \
    |   |   |   |   |   |
     \ / \ / \ / \ / \ /
      |   |   |   |   |
       \ / \ / \ / \ /
        |   |   |   |
         \ / \ / \ /

Utilizzo

Per creare una cella, basta istanziare la classe Tile indicando le coordinate di partenza.

$tile = new Tile(0, 0); // 0, 0

Ci si può spostare di tile in tile usando le sei direzioni disponibili:

Directions::DOWN_RIGHT
Directions::DOWN_LEFT
Directions::LEFT
Directions::LEFT_UP
Directions::RIGHT_UP
Directions::RIGHT

La libreria fornisce una classe che genera automaticamente un piccolo dungeon. Verranno generate tile fino ad una distanza di due tile dalla centrale.

$map = new LittleMap();

C'è anche una classe Map che istanziata funziona esattamente come LittleMap(). La differenza è che alla Map possono essere aggiunte Tile a piacimento. Inoltre, è anche possibile far crescere la mappa partendo da una delle celle di confine. Attorno a questa cella, fino a due tile di distanza, verranno generate le nuote tile.

$center = new Tile(0, 0);
$map = new Map($center, 2);
$map->addTile(new Tile(2, 1), 1);

La classe forse più importante è la classe World.

$world = new World('dungeon');
$world->growAroundTile($world->getEdgeTile());

Questa classe fornisce un metodo World::growAroundTile(Tile $tile); che fa crescere la mappa in maniera casuale. Un altro metodo importante, è World::getEdgeTile() che restituisce una Tile casuale, tra quelle presenti nei confini della mappa generata sino a questo momento.


All versions of dungeon with dependencies

PHP Build Version
Package Version
Requires phpunit/phpunit Version 4.4.4
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