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Informations about the package http

HTTP

CI status installs on Packagist

Event-driven, streaming HTTP client and server implementation for ReactPHP.

Development version: This branch contains the code for the upcoming v3 release. For the code of the current stable v1 release, check out the 1.x branch.

The upcoming v3 release will be the way forward for this package. However, we will still actively support v1 for those not yet on the latest version. See also installation instructions for more details.

This HTTP library provides re-usable implementations for an HTTP client and server based on ReactPHP's Socket and EventLoop components. Its client component allows you to send any number of async HTTP/HTTPS requests concurrently. Its server component allows you to build plaintext HTTP and secure HTTPS servers that accept incoming HTTP requests from HTTP clients (such as web browsers). This library provides async, streaming means for all of this, so you can handle multiple concurrent HTTP requests without blocking.

Table of contents

Quickstart example

Once installed, you can use the following code to access an HTTP web server and send some simple HTTP GET requests:

This is an HTTP server which responds with Hello World! to every request.

See also the examples.

Client Usage

Request methods

Most importantly, this project provides a Browser object that offers several methods that resemble the HTTP protocol methods:

Each of these methods requires a $url and some optional parameters to send an HTTP request. Each of these method names matches the respective HTTP request method, for example the get() method sends an HTTP GET request.

You can optionally pass an associative array of additional $headers that will be sent with this HTTP request. Additionally, each method will automatically add a matching Content-Length request header if an outgoing request body is given and its size is known and non-empty. For an empty request body, if will only include a Content-Length: 0 request header if the request method usually expects a request body (only applies to POST, PUT and PATCH HTTP request methods).

If you're using a streaming request body, it will default to using Transfer-Encoding: chunked unless you explicitly pass in a matching Content-Length request header. See also streaming request for more details.

By default, all of the above methods default to sending requests using the HTTP/1.1 protocol version. If you want to explicitly use the legacy HTTP/1.0 protocol version, you can use the withProtocolVersion() method. If you want to use any other or even custom HTTP request method, you can use the request() method.

Each of the above methods supports async operation and either fulfills with a PSR-7 ResponseInterface or rejects with an Exception. Please see the following chapter about promises for more details.

Promises

Sending requests is async (non-blocking), so you can actually send multiple requests in parallel. The Browser will respond to each request with a PSR-7 ResponseInterface message, the order is not guaranteed. Sending requests uses a Promise-based interface that makes it easy to react to when an HTTP request is completed (i.e. either successfully fulfilled or rejected with an error):

If this looks strange to you, you can also use the more traditional blocking API.

Keep in mind that resolving the Promise with the full response message means the whole response body has to be kept in memory. This is easy to get started and works reasonably well for smaller responses (such as common HTML pages or RESTful or JSON API requests).

You may also want to look into the streaming API:

Cancellation

The returned Promise is implemented in such a way that it can be cancelled when it is still pending. Cancelling a pending promise will reject its value with an Exception and clean up any underlying resources.

Timeouts

This library uses a very efficient HTTP implementation, so most HTTP requests should usually be completed in mere milliseconds. However, when sending HTTP requests over an unreliable network (the internet), there are a number of things that can go wrong and may cause the request to fail after a time. As such, this library respects PHP's default_socket_timeout setting (default 60s) as a timeout for sending the outgoing HTTP request and waiting for a successful response and will otherwise cancel the pending request and reject its value with an Exception.

Note that this timeout value covers creating the underlying transport connection, sending the HTTP request, receiving the HTTP response headers and its full response body and following any eventual redirects. See also redirects below to configure the number of redirects to follow (or disable following redirects altogether) and also streaming below to not take receiving large response bodies into account for this timeout.

You can use the withTimeout() method to pass a custom timeout value in seconds like this:

Similarly, you can use a bool false to not apply a timeout at all or use a bool true value to restore the default handling. See withTimeout() for more details.

If you're using a streaming response body, the time it takes to receive the response body stream will not be included in the timeout. This allows you to keep this incoming stream open for a longer time, such as when downloading a very large stream or when streaming data over a long-lived connection.

If you're using a streaming request body, the time it takes to send the request body stream will not be included in the timeout. This allows you to keep this outgoing stream open for a longer time, such as when uploading a very large stream.

Note that this timeout handling applies to the higher-level HTTP layer. Lower layers such as socket and DNS may also apply (different) timeout values. In particular, the underlying socket connection uses the same default_socket_timeout setting to establish the underlying transport connection. To control this connection timeout behavior, you can inject a custom Connector like this:

Authentication

This library supports HTTP Basic Authentication using the Authorization: Basic … request header or allows you to set an explicit Authorization request header.

By default, this library does not include an outgoing Authorization request header. If the server requires authentication, if may return a 401 (Unauthorized) status code which will reject the request by default (see also the withRejectErrorResponse() method below).

In order to pass authentication details, you can simply pass the username and password as part of the request URL like this:

Note that special characters in the authentication details have to be percent-encoded, see also rawurlencode(). This example will automatically pass the base64-encoded authentication details using the outgoing Authorization: Basic … request header. If the HTTP endpoint you're talking to requires any other authentication scheme, you can also pass this header explicitly. This is common when using (RESTful) HTTP APIs that use OAuth access tokens or JSON Web Tokens (JWT):

When following redirects, the Authorization request header will never be sent to any remote hosts by default. When following a redirect where the Location response header contains authentication details, these details will be sent for following requests. See also redirects below.

Redirects

By default, this library follows any redirects and obeys 3xx (Redirection) status codes using the Location response header from the remote server. The promise will be fulfilled with the last response from the chain of redirects.

Any redirected requests will follow the semantics of the original request and will include the same request headers as the original request except for those listed below. If the original request is a temporary (307) or a permanent (308) redirect, request body and headers will be passed to the redirected request. Otherwise, the request body will never be passed to the redirected request. Accordingly, each redirected request will remove any Content-Length and Content-Type request headers.

If the original request used HTTP authentication with an Authorization request header, this request header will only be passed as part of the redirected request if the redirected URL is using the same host. In other words, the Authorizaton request header will not be forwarded to other foreign hosts due to possible privacy/security concerns. When following a redirect where the Location response header contains authentication details, these details will be sent for following requests.

You can use the withFollowRedirects() method to control the maximum number of redirects to follow or to return any redirect responses as-is and apply custom redirection logic like this:

See also withFollowRedirects() for more details.

Blocking

As stated above, this library provides you a powerful, async API by default.

You can also integrate this into your traditional, blocking environment by using reactphp/async. This allows you to simply await async HTTP requests like this:

Similarly, you can also process multiple requests concurrently and await an array of Response objects:

This is made possible thanks to fibers available in PHP 8.1+ and our compatibility API that also works on all supported PHP versions. Please refer to reactphp/async for more details.

Keep in mind the above remark about buffering the whole response message in memory. As an alternative, you may also see one of the following chapters for the streaming API.

Concurrency

As stated above, this library provides you a powerful, async API. Being able to send a large number of requests at once is one of the core features of this project. For instance, you can easily send 100 requests concurrently while processing SQL queries at the same time.

Remember, with great power comes great responsibility. Sending an excessive number of requests may either take up all resources on your side or it may even get you banned by the remote side if it sees an unreasonable number of requests from your side.

As a consequence, it's usually recommended to limit concurrency on the sending side to a reasonable value. It's common to use a rather small limit, as doing more than a dozen of things at once may easily overwhelm the receiving side. You can use clue/reactphp-mq as a lightweight in-memory queue to concurrently do many (but not too many) things at once:

Additional requests that exceed the concurrency limit will automatically be enqueued until one of the pending requests completes. This integrates nicely with the existing Promise-based API. Please refer to clue/reactphp-mq for more details.

This in-memory approach works reasonably well for some thousand outstanding requests. If you're processing a very large input list (think millions of rows in a CSV or NDJSON file), you may want to look into using a streaming approach instead. See clue/reactphp-flux for more details.

Streaming response

All of the above examples assume you want to store the whole response body in memory. This is easy to get started and works reasonably well for smaller responses.

However, there are several situations where it's usually a better idea to use a streaming approach, where only small chunks have to be kept in memory:

You can use the requestStreaming() method to send an arbitrary HTTP request and receive a streaming response. It uses the same HTTP message API, but does not buffer the response body in memory. It only processes the response body in small chunks as data is received and forwards this data through ReactPHP's Stream API. This works for (any number of) responses of arbitrary sizes.

This means it resolves with a normal PSR-7 ResponseInterface, which can be used to access the response message parameters as usual. You can access the message body as usual, however it now also implements ReactPHP's ReadableStreamInterface as well as parts of the PSR-7 StreamInterface.

See also the stream download benchmark example and the stream forwarding example.

You can invoke the following methods on the message body:

Because the message body is in a streaming state, invoking the following methods doesn't make much sense:

Note how timeouts apply slightly differently when using streaming. In streaming mode, the timeout value covers creating the underlying transport connection, sending the HTTP request, receiving the HTTP response headers and following any eventual redirects. In particular, the timeout value does not take receiving (possibly large) response bodies into account.

If you want to integrate the streaming response into a higher level API, then working with Promise objects that resolve with Stream objects is often inconvenient. Consider looking into also using react/promise-stream. The resulting streaming code could look something like this:

See also the requestStreaming() method for more details.

Streaming request

Besides streaming the response body, you can also stream the request body. This can be useful if you want to send big POST requests (uploading files etc.) or process many outgoing streams at once. Instead of passing the body as a string, you can simply pass an instance implementing ReactPHP's ReadableStreamInterface to the request methods like this:

If you're using a streaming request body (React\Stream\ReadableStreamInterface), it will default to using Transfer-Encoding: chunked or you have to explicitly pass in a matching Content-Length request header like so:

If the streaming request body emits an error event or is explicitly closed without emitting a successful end event first, the request will automatically be closed and rejected.

HTTP proxy

You can also establish your outgoing connections through an HTTP CONNECT proxy server by adding a dependency to clue/reactphp-http-proxy.

HTTP CONNECT proxy servers (also commonly known as "HTTPS proxy" or "SSL proxy") are commonly used to tunnel HTTPS traffic through an intermediary ("proxy"), to conceal the origin address (anonymity) or to circumvent address blocking (geoblocking). While many (public) HTTP CONNECT proxy servers often limit this to HTTPS port 443 only, this can technically be used to tunnel any TCP/IP-based protocol, such as plain HTTP and TLS-encrypted HTTPS.

See also the HTTP proxy example.

SOCKS proxy

You can also establish your outgoing connections through a SOCKS proxy server by adding a dependency to clue/reactphp-socks.

The SOCKS proxy protocol family (SOCKS5, SOCKS4 and SOCKS4a) is commonly used to tunnel HTTP(S) traffic through an intermediary ("proxy"), to conceal the origin address (anonymity) or to circumvent address blocking (geoblocking). While many (public) SOCKS proxy servers often limit this to HTTP(S) port 80 and 443 only, this can technically be used to tunnel any TCP/IP-based protocol.

See also the SOCKS proxy example.

SSH proxy

You can also establish your outgoing connections through an SSH server by adding a dependency to clue/reactphp-ssh-proxy.

Secure Shell (SSH) is a secure network protocol that is most commonly used to access a login shell on a remote server. Its architecture allows it to use multiple secure channels over a single connection. Among others, this can also be used to create an "SSH tunnel", which is commonly used to tunnel HTTP(S) traffic through an intermediary ("proxy"), to conceal the origin address (anonymity) or to circumvent address blocking (geoblocking). This can be used to tunnel any TCP/IP-based protocol (HTTP, SMTP, IMAP etc.), allows you to access local services that are otherwise not accessible from the outside (database behind firewall) and as such can also be used for plain HTTP and TLS-encrypted HTTPS.

See also the SSH proxy example.

Unix domain sockets

By default, this library supports transport over plaintext TCP/IP and secure TLS connections for the http:// and https:// URL schemes respectively. This library also supports Unix domain sockets (UDS) when explicitly configured.

In order to use a UDS path, you have to explicitly configure the connector to override the destination URL so that the hostname given in the request URL will no longer be used to establish the connection:

See also the Unix Domain Sockets (UDS) example.

Server Usage

HttpServer

The React\Http\HttpServer class is responsible for handling incoming connections and then processing each incoming HTTP request.

When a complete HTTP request has been received, it will invoke the given request handler function. This request handler function needs to be passed to the constructor and will be invoked with the respective request object and expects a response object in return:

Each incoming HTTP request message is always represented by the PSR-7 ServerRequestInterface, see also following request chapter for more details.

Each outgoing HTTP response message is always represented by the PSR-7 ResponseInterface, see also following response chapter for more details.

This class takes an optional LoopInterface|null $loop parameter that can be used to pass the event loop instance to use for this object. You can use a null value here in order to use the default loop. This value SHOULD NOT be given unless you're sure you want to explicitly use a given event loop instance.

In order to start listening for any incoming connections, the HttpServer needs to be attached to an instance of React\Socket\ServerInterface through the listen() method as described in the following chapter. In its most simple form, you can attach this to a React\Socket\SocketServer in order to start a plaintext HTTP server like this:

See also the listen() method and the hello world server example for more details.

By default, the HttpServer buffers and parses the complete incoming HTTP request in memory. It will invoke the given request handler function when the complete request headers and request body has been received. This means the request object passed to your request handler function will be fully compatible with PSR-7 (http-message). This provides sane defaults for 80% of the use cases and is the recommended way to use this library unless you're sure you know what you're doing.

On the other hand, buffering complete HTTP requests in memory until they can be processed by your request handler function means that this class has to employ a number of limits to avoid consuming too much memory. In order to take the more advanced configuration out your hand, it respects setting from your php.ini to apply its default settings. This is a list of PHP settings this class respects with their respective default values:

In particular, the post_max_size setting limits how much memory a single HTTP request is allowed to consume while buffering its request body. This needs to be limited because the server can process a large number of requests concurrently, so the server may potentially consume a large amount of memory otherwise. To support higher concurrency by default, this value is capped at 64K. If you assign a higher value, it will only allow 64K by default. If a request exceeds this limit, its request body will be ignored and it will be processed like a request with no request body at all. See below for explicit configuration to override this setting.

By default, this class will try to avoid consuming more than half of your memory_limit for buffering multiple concurrent HTTP requests. As such, with the above default settings of 128M max, it will try to consume no more than 64M for buffering multiple concurrent HTTP requests. As a consequence, it will limit the concurrency to 1024 HTTP requests with the above defaults.

It is imperative that you assign reasonable values to your PHP ini settings. It is usually recommended to not support buffering incoming HTTP requests with a large HTTP request body (e.g. large file uploads). If you want to increase this buffer size, you will have to also increase the total memory limit to allow for more concurrent requests (set memory_limit 512M or more) or explicitly limit concurrency.

In order to override the above buffering defaults, you can configure the HttpServer explicitly. You can use the LimitConcurrentRequestsMiddleware and RequestBodyBufferMiddleware (see below) to explicitly configure the total number of requests that can be handled at once like this:

In this example, we allow processing up to 100 concurrent requests at once and each request can buffer up to 2M. This means you may have to keep a maximum of 200M of memory for incoming request body buffers. Accordingly, you need to adjust the memory_limit ini setting to allow for these buffers plus your actual application logic memory requirements (think 512M or more).

Internally, this class automatically assigns these middleware handlers automatically when no StreamingRequestMiddleware is given. Accordingly, you can use this example to override all default settings to implement custom limits.

As an alternative to buffering the complete request body in memory, you can also use a streaming approach where only small chunks of data have to be kept in memory:

In this case, it will invoke the request handler function once the HTTP request headers have been received, i.e. before receiving the potentially much larger HTTP request body. This means the request passed to your request handler function may not be fully compatible with PSR-7. This is specifically designed to help with more advanced use cases where you want to have full control over consuming the incoming HTTP request body and concurrency settings. See also streaming incoming request below for more details.

listen()

The listen(React\Socket\ServerInterface $socket): void method can be used to start listening for HTTP requests on the given socket server instance.

The given React\Socket\ServerInterface is responsible for emitting the underlying streaming connections. This HTTP server needs to be attached to it in order to process any connections and pase incoming streaming data as incoming HTTP request messages. In its most common form, you can attach this to a React\Socket\SocketServer in order to start a plaintext HTTP server like this:

See also hello world server example for more details.

This example will start listening for HTTP requests on the alternative HTTP port 8080 on all interfaces (publicly). As an alternative, it is very common to use a reverse proxy and let this HTTP server listen on the localhost (loopback) interface only by using the listen address 127.0.0.1:8080 instead. This way, you host your application(s) on the default HTTP port 80 and only route specific requests to this HTTP server.

Likewise, it's usually recommended to use a reverse proxy setup to accept secure HTTPS requests on default HTTPS port 443 (TLS termination) and only route plaintext requests to this HTTP server. As an alternative, you can also accept secure HTTPS requests with this HTTP server by attaching this to a React\Socket\SocketServer using a secure TLS listen address, a certificate file and optional passphrase like this:

See also hello world HTTPS example for more details.

Server Request

As seen above, the HttpServer class is responsible for handling incoming connections and then processing each incoming HTTP request.

The request object will be processed once the request has been received by the client. This request object implements the PSR-7 ServerRequestInterface which in turn extends the PSR-7 RequestInterface and will be passed to the callback function like this.

For more details about the request object, also check out the documentation of PSR-7 ServerRequestInterface and PSR-7 RequestInterface.

Request parameters

The getServerParams(): mixed[] method can be used to get server-side parameters similar to the $_SERVER variable. The following parameters are currently available:

See also whatsmyip server example.

Advanced: Note that address parameters will not be set if you're listening on a Unix domain socket (UDS) path as this protocol lacks the concept of host/port.

Query parameters

The getQueryParams(): array method can be used to get the query parameters similiar to the $_GET variable.

The response in the above example will return a response body with a link. The URL contains the query parameter foo with the value bar. Use htmlentities like in this example to prevent Cross-Site Scripting (abbreviated as XSS).

See also server query parameters example.

Request body

By default, the Server will buffer and parse the full request body in memory. This means the given request object includes the parsed request body and any file uploads.

As an alternative to the default buffering logic, you can also use the StreamingRequestMiddleware. Jump to the next chapter to learn more about how to process a streaming incoming request.

As stated above, each incoming HTTP request is always represented by the PSR-7 ServerRequestInterface. This interface provides several methods that are useful when working with the incoming request body as described below.

The getParsedBody(): null|array|object method can be used to get the parsed request body, similar to PHP's $_POST variable. This method may return a (possibly nested) array structure with all body parameters or a null value if the request body could not be parsed. By default, this method will only return parsed data for requests using Content-Type: application/x-www-form-urlencoded or Content-Type: multipart/form-data request headers (commonly used for POST requests for HTML form submission data).

See also form upload example for more details.

The getBody(): StreamInterface method can be used to get the raw data from this request body, similar to PHP's php://input stream. This method returns an instance of the request body represented by the PSR-7 StreamInterface. This is particularly useful when using a custom request body that will not otherwise be parsed by default, such as a JSON (Content-Type: application/json) or an XML (Content-Type: application/xml) request body (which is commonly used for POST, PUT or PATCH requests in JSON-based or RESTful/RESTish APIs).

See also JSON API server example for more details.

The getUploadedFiles(): array method can be used to get the uploaded files in this request, similar to PHP's $_FILES variable. This method returns a (possibly nested) array structure with all file uploads, each represented by the PSR-7 UploadedFileInterface. This array will only be filled when using the Content-Type: multipart/form-data request header (commonly used for POST requests for HTML file uploads).

See also form upload server example for more details.

The getSize(): ?int method can be used to get the size of the request body, similar to PHP's $_SERVER['CONTENT_LENGTH'] variable. This method returns the complete size of the request body measured in number of bytes as defined by the message boundaries. This value may be 0 if the request message does not contain a request body (such as a simple GET request). This method operates on the buffered request body, i.e. the request body size is always known, even when the request does not specify a Content-Length request header or when using Transfer-Encoding: chunked for HTTP/1.1 requests.

Note: The HttpServer automatically takes care of handling requests with the additional Expect: 100-continue request header. When HTTP/1.1 clients want to send a bigger request body, they MAY send only the request headers with an additional Expect: 100-continue request header and wait before sending the actual (large) message body. In this case the server will automatically send an intermediary HTTP/1.1 100 Continue response to the client. This ensures you will receive the request body without a delay as expected.

Streaming incoming request

If you're using the advanced StreamingRequestMiddleware, the request object will be processed once the request headers have been received. This means that this happens irrespective of (i.e. before) receiving the (potentially much larger) request body.

Note that this is non-standard behavior considered advanced usage. Jump to the previous chapter to learn more about how to process a buffered request body.

While this may be uncommon in the PHP ecosystem, this is actually a very powerful approach that gives you several advantages not otherwise possible:

The getBody(): StreamInterface method can be used to access the request body stream. In the streaming mode, this method returns a stream instance that implements both the PSR-7 StreamInterface and the ReactPHP ReadableStreamInterface. However, most of the PSR-7 StreamInterface methods have been designed under the assumption of being in control of a synchronous request body. Given that this does not apply to this server, the following PSR-7 StreamInterface methods are not used and SHOULD NOT be called: tell(), eof(), seek(), rewind(), write() and read(). If this is an issue for your use case and/or you want to access uploaded files, it's highly recommended to use a buffered request body or use the RequestBodyBufferMiddleware instead. The ReactPHP ReadableStreamInterface gives you access to the incoming request body as the individual chunks arrive:

The above example simply counts the number of bytes received in the request body. This can be used as a skeleton for buffering or processing the request body.

See also streaming request server example for more details.

The data event will be emitted whenever new data is available on the request body stream. The server also automatically takes care of decoding any incoming requests using Transfer-Encoding: chunked and will only emit the actual payload as data.

The end event will be emitted when the request body stream terminates successfully, i.e. it was read until its expected end.

The error event will be emitted in case the request stream contains invalid data for Transfer-Encoding: chunked or when the connection closes before the complete request stream has been received. The server will automatically stop reading from the connection and discard all incoming data instead of closing it. A response message can still be sent (unless the connection is already closed).

A close event will be emitted after an error or end event.

For more details about the request body stream, check out the documentation of ReactPHP ReadableStreamInterface.

The getSize(): ?int method can be used to get the size of the request body, similar to PHP's $_SERVER['CONTENT_LENGTH'] variable. This method returns the complete size of the request body measured in number of bytes as defined by the message boundaries. This value may be 0 if the request message does not contain a request body (such as a simple GET request). This method operates on the streaming request body, i.e. the request body size may be unknown (null) when using Transfer-Encoding: chunked for HTTP/1.1 requests.

Note: The HttpServer automatically takes care of handling requests with the additional Expect: 100-continue request header. When HTTP/1.1 clients want to send a bigger request body, they MAY send only the request headers with an additional Expect: 100-continue request header and wait before sending the actual (large) message body. In this case the server will automatically send an intermediary HTTP/1.1 100 Continue response to the client. This ensures you will receive the streaming request body without a delay as expected.

Request method

Note that the server supports any request method (including custom and non- standard ones) and all request-target formats defined in the HTTP specs for each respective method, including normal origin-form requests as well as proxy requests in absolute-form and authority-form. The getUri(): UriInterface method can be used to get the effective request URI which provides you access to individiual URI components. Note that (depending on the given request-target) certain URI components may or may not be present, for example the getPath(): string method will return an empty string for requests in asterisk-form or authority-form. Its getHost(): string method will return the host as determined by the effective request URI, which defaults to the local socket address if an HTTP/1.0 client did not specify one (i.e. no Host header). Its getScheme(): string method will return http or https depending on whether the request was made over a secure TLS connection to the target host.

The Host header value will be sanitized to match this host component plus the port component only if it is non-standard for this URI scheme.

You can use getMethod(): string and getRequestTarget(): string to check this is an accepted request and may want to reject other requests with an appropriate error code, such as 400 (Bad Request) or 405 (Method Not Allowed).

The CONNECT method is useful in a tunneling setup (HTTPS proxy) and not something most HTTP servers would want to care about. Note that if you want to handle this method, the client MAY send a different request-target than the Host header value (such as removing default ports) and the request-target MUST take precendence when forwarding.

Cookie parameters

The getCookieParams(): string[] method can be used to get all cookies sent with the current request.

The above example will try to set a cookie on first access and will try to print the cookie value on all subsequent tries. Note how the example uses the urlencode() function to encode non-alphanumeric characters. This encoding is also used internally when decoding the name and value of cookies (which is in line with other implementations, such as PHP's cookie functions).

See also cookie server example for more details.

Invalid request

The HttpServer class supports both HTTP/1.1 and HTTP/1.0 request messages. If a client sends an invalid request message, uses an invalid HTTP protocol version or sends an invalid Transfer-Encoding request header value, the server will automatically send a 400 (Bad Request) HTTP error response to the client and close the connection. On top of this, it will emit an error event that can be used for logging purposes like this:

Note that the server will also emit an error event if you do not return a valid response object from your request handler function. See also invalid response for more details.

Server Response

The callback function passed to the constructor of the HttpServer is responsible for processing the request and returning a response, which will be delivered to the client.

This function MUST return an instance implementing PSR-7 ResponseInterface object or a ReactPHP Promise which resolves with a PSR-7 ResponseInterface object.

This projects ships a Response class which implements the PSR-7 ResponseInterface. In its most simple form, you can use it like this:

We use this Response class throughout our project examples, but feel free to use any other implementation of the PSR-7 ResponseInterface. See also the Response class for more details.

Deferred response

The example above returns the response directly, because it needs no time to be processed. Using a database, the file system or long calculations (in fact every action that will take >=1ms) to create your response, will slow down the server. To prevent this you SHOULD use a ReactPHP Promise. This example shows how such a long-term action could look like:

The above example will create a response after 1.5 second. This example shows that you need a promise, if your response needs time to created. The ReactPHP Promise will resolve in a Response object when the request body ends. If the client closes the connection while the promise is still pending, the promise will automatically be cancelled. The promise cancellation handler can be used to clean up any pending resources allocated in this case (if applicable). If a promise is resolved after the client closes, it will simply be ignored.

Streaming outgoing response

The Response class in this project supports to add an instance which implements the ReactPHP ReadableStreamInterface for the response body. So you are able stream data directly into the response body. Note that other implementations of the PSR-7 ResponseInterface may only support strings.

The above example will emit every 0.5 seconds the current Unix timestamp with microseconds as float to the client and will end after 5 seconds. This is just a example you could use of the streaming, you could also send a big amount of data via little chunks or use it for body data that needs to calculated.

If the request handler resolves with a response stream that is already closed, it will simply send an empty response body. If the client closes the connection while the stream is still open, the response stream will automatically be closed. If a promise is resolved with a streaming body after the client closes, the response stream will automatically be closed. The close event can be used to clean up any pending resources allocated in this case (if applicable).

Note that special care has to be taken if you use a body stream instance that implements ReactPHP's DuplexStreamInterface (such as the ThroughStream in the above example).

For most cases, this will simply only consume its readable side and forward (send) any data that is emitted by the stream, thus entirely ignoring the writable side of the stream. If however this is either a 101 (Switching Protocols) response or a 2xx (Successful) response to a CONNECT method, it will also write data to the writable side of the stream. This can be avoided by either rejecting all requests with the CONNECT method (which is what most normal origin HTTP servers would likely do) or or ensuring that only ever an instance of ReactPHP's ReadableStreamInterface is used.

The 101 (Switching Protocols) response code is useful for the more advanced Upgrade requests, such as upgrading to the WebSocket protocol or implementing custom protocol logic that is out of scope of the HTTP specs and this HTTP library. If you want to handle the Upgrade: WebSocket header, you will likely want to look into using Ratchet instead. If you want to handle a custom protocol, you will likely want to look into the HTTP specs and also see examples #81 and #82 for more details. In particular, the 101 (Switching Protocols) response code MUST NOT be used unless you send an Upgrade response header value that is also present in the corresponding HTTP/1.1 Upgrade request header value. The server automatically takes care of sending a Connection: upgrade header value in this case, so you don't have to.

The CONNECT method is useful in a tunneling setup (HTTPS proxy) and not something most origin HTTP servers would want to care about. The HTTP specs define an opaque "tunneling mode" for this method and make no use of the message body. For consistency reasons, this library uses a DuplexStreamInterface in the response body for tunneled application data. This implies that that a 2xx (Successful) response to a CONNECT request can in fact use a streaming response body for the tunneled application data, so that any raw data the client sends over the connection will be piped through the writable stream for consumption. Note that while the HTTP specs make no use of the request body for CONNECT requests, one may still be present. Normal request body processing applies here and the connection will only turn to "tunneling mode" after the request body has been processed (which should be empty in most cases). See also HTTP CONNECT server example for more details.

Response length

If the response body size is known, a Content-Length response header will be added automatically. This is the most common use case, for example when using a string response body like this:

If the response body size is unknown, a Content-Length response header can not be added automatically. When using a streaming outgoing response without an explicit Content-Length response header, outgoing HTTP/1.1 response messages will automatically use Transfer-Encoding: chunked while legacy HTTP/1.0 response messages will contain the plain response body. If you know the length of your streaming response body, you MAY want to specify it explicitly like this:

Any response to a HEAD request and any response with a 1xx (Informational), 204 (No Content) or 304 (Not Modified) status code will not include a message body as per the HTTP specs. This means that your callback does not have to take special care of this and any response body will simply be ignored.

Similarly, any 2xx (Successful) response to a CONNECT request, any response with a 1xx (Informational) or 204 (No Content) status code will not include a Content-Length or Transfer-Encoding header as these do not apply to these messages. Note that a response to a HEAD request and any response with a 304 (Not Modified) status code MAY include these headers even though the message does not contain a response body, because these header would apply to the message if the same request would have used an (unconditional) GET.

Invalid response

As stated above, each outgoing HTTP response is always represented by the PSR-7 ResponseInterface. If your request handler function returns an invalid value or throws an unhandled Exception or Throwable, the server will automatically send a 500 (Internal Server Error) HTTP error response to the client. On top of this, it will emit an error event that can be used for logging purposes like this:

Note that the server will also emit an error event if the client sends an invalid HTTP request that never reaches your request handler function. See also invalid request for more details. Additionally, a streaming incoming request body can also emit an error event on the request body.

The server will only send a very generic 500 (Interval Server Error) HTTP error response without any further details to the client if an unhandled error occurs. While we understand this might make initial debugging harder, it also means that the server does not leak any application details or stack traces to the outside by default. It is usually recommended to catch any Exception or Throwable within your request handler function or alternatively use a middleware to avoid this generic error handling and create your own HTTP response message instead.

Default response headers

When a response is returned from the request handler function, it will be processed by the HttpServer and then sent back to the client.

A Server: ReactPHP/1 response header will be added automatically. You can add a custom Server response header like this:

If you do not want to send this Sever response header at all (such as when you don't want to expose the underlying server software), you can use an empty string value like this:

A Date response header will be added automatically with the current system date and time if none is given. You can add a custom Date response header like this:

If you do not want to send this Date response header at all (such as when you don't have an appropriate clock to rely on), you can use an empty string value like this:

The HttpServer class will automatically add the protocol version of the request, so you don't have to. For instance, if the client sends the request using the HTTP/1.1 protocol version, the response message will also use the same protocol version, no matter what version is returned from the request handler function.

The server supports persistent connections. An appropriate Connection: keep-alive or Connection: close response header will be added automatically, respecting the matching request header value and HTTP default header values. The server is responsible for handling the Connection response header, so you SHOULD NOT pass this response header yourself, unless you explicitly want to override the user's choice with a Connection: close response header.

Middleware

As documented above, the HttpServer accepts a single request handler argument that is responsible for processing an incoming HTTP request and then creating and returning an outgoing HTTP response.

Many common use cases involve validating, processing, manipulating the incoming HTTP request before passing it to the final business logic request handler. As such, this project supports the concept of middleware request handlers.

Custom middleware

A middleware request handler is expected to adhere the following rules:

Note that this very simple definition allows you to use either anonymous functions or any classes that use the magic __invoke() method. This allows you to easily create custom middleware request handlers on the fly or use a class based approach to ease using existing middleware implementations.

While this project does provide the means to use middleware implementations, it does not aim to define how middleware implementations should look like. We realize that there's a vivid ecosystem of middleware implementations and ongoing effort to standardize interfaces between these with PSR-15 (HTTP Server Request Handlers) and support this goal. As such, this project only bundles a few middleware implementations that are required to match PHP's request behavior (see below) and otherwise actively encourages Third-Party Middleware implementations.

In order to use middleware request handlers, simply pass a list of all callables as defined above to the HttpServer. The following example adds a middleware request handler that adds the current time to the request as a header (Request-Time) and a final request handler that always returns a 200 OK status code without a body:

Note how the middleware request handler and the final request handler have a very simple (and similar) interface. The only difference is that the final request handler does not receive a $next handler.

Similarly, you can use the result of the $next middleware request handler function to modify the outgoing response. Note that as per the above documentation, the $next middleware request handler may return a PSR-7 ResponseInterface directly or one wrapped in a promise for deferred resolution. In order to simplify handling both paths, you can simply wrap this in a Promise\resolve() call like this:

Note that the $next middleware request handler may also throw an Exception (or return a rejected promise) as described above. The previous example does not catch any exceptions and would thus signal an error condition to the HttpServer. Alternatively, you can also catch any Exception to implement custom error handling logic (or logging etc.) by wrapping this in a Promise like this:

Third-Party Middleware

While this project does provide the means to use middleware implementations (see above), it does not aim to define how middleware implementations should look like. We realize that there's a vivid ecosystem of middleware implementations and ongoing effort to standardize interfaces between these with PSR-15 (HTTP Server Request Handlers) and support this goal. As such, this project only bundles a few middleware implementations that are required to match PHP's request behavior (see middleware implementations) and otherwise actively encourages third-party middleware implementations.

While we would love to support PSR-15 directly in react/http, we understand that this interface does not specifically target async APIs and as such does not take advantage of promises for deferred responses. The gist of this is that where PSR-15 enforces a PSR-7 ResponseInterface return value, we also accept a PromiseInterface<ResponseInterface>. As such, we suggest using the external PSR-15 middleware adapter that uses on the fly monkey patching of these return values which makes using most PSR-15 middleware possible with this package without any changes required.

Other than that, you can also use the above middleware definition to create custom middleware. A non-exhaustive list of third-party middleware can be found at the middleware wiki. If you build or know a custom middleware, make sure to let the world know and feel free to add it to this list.

API

Browser

The React\Http\Browser is responsible for sending HTTP requests to your HTTP server and keeps track of pending incoming HTTP responses.

This class takes two optional arguments for more advanced usage:

If you need custom connector settings (DNS resolution, TLS parameters, timeouts, proxy servers etc.), you can explicitly pass a custom instance of the ConnectorInterface:

This class takes an optional LoopInterface|null $loop parameter that can be used to pass the event loop instance to use for this object. You can use a null value here in order to use the default loop. This value SHOULD NOT be given unless you're sure you want to explicitly use a given event loop instance.

Note that the browser class is final and shouldn't be extended, it is likely to be marked final in a future release.

get()

The get(string $url, array $headers = []): PromiseInterface<ResponseInterface> method can be used to send an HTTP GET request.

See also GET request client example.

post()

The post(string $url, array $headers = [], string|ReadableStreamInterface $body = ''): PromiseInterface<ResponseInterface> method can be used to send an HTTP POST request.

See also POST JSON client example.

This method is also commonly used to submit HTML form data:

This method will automatically add a matching Content-Length request header if the outgoing request body is a string. If you're using a streaming request body (ReadableStreamInterface), it will default to using Transfer-Encoding: chunked or you have to explicitly pass in a matching Content-Length request header like so:

head()

The head(string $url, array $headers = []): PromiseInterface<ResponseInterface> method can be used to send an HTTP HEAD request.

patch()

The patch(string $url, array $headers = [], string|ReadableStreamInterface $body = ''): PromiseInterface<ResponseInterface> method can be used to send an HTTP PATCH request.

This method will automatically add a matching Content-Length request header if the outgoing request body is a string. If you're using a streaming request body (ReadableStreamInterface), it will default to using Transfer-Encoding: chunked or you have to explicitly pass in a matching Content-Length request header like so:

put()

The put(string $url, array $headers = [], string|ReadableStreamInterface $body = ''): PromiseInterface<ResponseInterface> method can be used to send an HTTP PUT request.

See also PUT XML client example.

This method will automatically add a matching Content-Length request header if the outgoing request body is a string. If you're using a streaming request body (ReadableStreamInterface), it will default to using Transfer-Encoding: chunked or you have to explicitly pass in a matching Content-Length request header like so:

delete()

The delete(string $url, array $headers = [], string|ReadableStreamInterface $body = ''): PromiseInterface<ResponseInterface> method can be used to send an HTTP DELETE request.

request()

The request(string $method, string $url, array $headers = [], string|ReadableStreamInterface $body = ''): PromiseInterface<ResponseInterface> method can be used to send an arbitrary HTTP request.

The preferred way to send an HTTP request is by using the above get() method to send an HTTP GET request.

As an alternative, if you want to use a custom HTTP request method, you can use this method:

This method will automatically add a matching Content-Length request header if the size of the outgoing request body is known and non-empty. For an empty request body, if will only include a Content-Length: 0 request header if the request method usually expects a request body (only applies to POST, PUT and PATCH).

If you're using a streaming request body (ReadableStreamInterface), it will default to using Transfer-Encoding: chunked or you have to explicitly pass in a matching Content-Length request header like so:

requestStreaming()

The requestStreaming(string $method, string $url, array $headers = [], string|ReadableStreamInterface $body = ''): PromiseInterface<ResponseInterface> method can be used to send an arbitrary HTTP request and receive a streaming response without buffering the response body.

The preferred way to send an HTTP request is by using the above get() method to send an HTTP GET request. Each of these methods will buffer the whole response body in memory by default. This is easy to get started and works reasonably well for smaller responses.

In some situations, it's a better idea to use a streaming approach, where only small chunks have to be kept in memory. You can use this method to send an arbitrary HTTP request and receive a streaming response. It uses the same HTTP message API, but does not buffer the response body in memory. It only processes the response body in small chunks as data is received and forwards this data through ReactPHP's Stream API. This works for (any number of) responses of arbitrary sizes.

See also ReactPHP's ReadableStreamInterface and the streaming response for more details, examples and possible use-cases.

This method will automatically add a matching Content-Length request header if the size of the outgoing request body is known and non-empty. For an empty request body, if will only include a Content-Length: 0 request header if the request method usually expects a request body (only applies to POST, PUT and PATCH).

If you're using a streaming request body (ReadableStreamInterface), it will default to using Transfer-Encoding: chunked or you have to explicitly pass in a matching Content-Length request header like so:

withTimeout()

The withTimeout(bool|number $timeout): Browser method can be used to change the maximum timeout used for waiting for pending requests.

You can pass in the number of seconds to use as a new timeout value:

You can pass in a bool false to disable any timeouts. In this case, requests can stay pending forever:

You can pass in a bool true to re-enable default timeout handling. This will respects PHP's default_socket_timeout setting (default 60s):

See also timeouts for more details about timeout handling.

Notice that the Browser is an immutable object, i.e. this method actually returns a new Browser instance with the given timeout value applied.

withFollowRedirects()

The withFollowRedirects(bool|int $followRedirects): Browser method can be used to change how HTTP redirects will be followed.

You can pass in the maximum number of redirects to follow:

The request will automatically be rejected when the number of redirects is exceeded. You can pass in a 0 to reject the request for any redirects encountered:

You can pass in a bool false to disable following any redirects. In this case, requests will resolve with the redirection response instead of following the Location response header:

You can pass in a bool true to re-enable default redirect handling. This defaults to following a maximum of 10 redirects:

See also redirects for more details about redirect handling.

Notice that the Browser is an immutable object, i.e. this method actually returns a new Browser instance with the given redirect setting applied.

withRejectErrorResponse()

The withRejectErrorResponse(bool $obeySuccessCode): Browser method can be used to change whether non-successful HTTP response status codes (4xx and 5xx) will be rejected.

You can pass in a bool false to disable rejecting incoming responses that use a 4xx or 5xx response status code. In this case, requests will resolve with the response message indicating an error condition:

You can pass in a bool true to re-enable default status code handling. This defaults to rejecting any response status codes in the 4xx or 5xx range with a ResponseException:

Notice that the Browser is an immutable object, i.e. this method actually returns a new Browser instance with the given setting applied.

withBase()

The withBase(string|null $baseUrl): Browser method can be used to change the base URL used to resolve relative URLs to.

If you configure a base URL, any requests to relative URLs will be processed by first resolving this relative to the given absolute base URL. This supports resolving relative path references (like ../ etc.). This is particularly useful for (RESTful) API calls where all endpoints (URLs) are located under a common base URL.

You can pass in a null base URL to return a new instance that does not use a base URL:

Accordingly, any requests using relative URLs to a browser that does not use a base URL can not be completed and will be rejected without sending a request.

This method will throw an InvalidArgumentException if the given $baseUrl argument is not a valid URL.

Notice that the Browser is an immutable object, i.e. the withBase() method actually returns a new Browser instance with the given base URL applied.

withProtocolVersion()

The withProtocolVersion(string $protocolVersion): Browser method can be used to change the HTTP protocol version that will be used for all subsequent requests.

All the above request methods default to sending requests as HTTP/1.1. This is the preferred HTTP protocol version which also provides decent backwards-compatibility with legacy HTTP/1.0 servers. As such, there should rarely be a need to explicitly change this protocol version.

If you want to explicitly use the legacy HTTP/1.0 protocol version, you can use this method:

Notice that the Browser is an immutable object, i.e. this method actually returns a new Browser instance with the new protocol version applied.

withResponseBuffer()

The withResponseBuffer(int $maximumSize): Browser method can be used to change the maximum size for buffering a response body.

The preferred way to send an HTTP request is by using the above get() method to send an HTTP GET request. Each of these methods will buffer the whole response body in memory by default. This is easy to get started and works reasonably well for smaller responses.

By default, the response body buffer will be limited to 16 MiB. If the response body exceeds this maximum size, the request will be rejected.

You can pass in the maximum number of bytes to buffer:

Note that the response body buffer has to be kept in memory for each pending request until its transfer is completed and it will only be freed after a pending request is fulfilled. As such, increasing this maximum buffer size to allow larger response bodies is usually not recommended. Instead, you can use the requestStreaming() method to receive responses with arbitrary sizes without buffering. Accordingly, this maximum buffer size setting has no effect on streaming responses.

Notice that the Browser is an immutable object, i.e. this method actually returns a new Browser instance with the given setting applied.

withHeader()

The withHeader(string $header, string $value): Browser method can be used to add a request header for all following requests.

Note that the new header will overwrite any headers previously set with the same name (case-insensitive). Following requests will use these headers by default unless they are explicitly set for any requests.

withoutHeader()

The withoutHeader(string $header): Browser method can be used to remove any default request headers previously set via the withHeader() method.

Note that this method only affects the headers which were set with the method withHeader(string $header, string $value): Browser

React\Http\Message

Response

The React\Http\Message\Response class can be used to represent an outgoing server response message.

This class implements the PSR-7 ResponseInterface which in turn extends the PSR-7 MessageInterface.

On top of this, this class implements the PSR-7 Message Util StatusCodeInterface which means that most common HTTP status codes are available as class constants with the STATUS_* prefix. For instance, the 200 OK and 404 Not Found status codes can used as Response::STATUS_OK and Response::STATUS_NOT_FOUND respectively.

Internally, this implementation builds on top of a base class which is considered an implementation detail that may change in the future.

html()

The static html(string $html): Response method can be used to create an HTML response.

This is a convenient shortcut method that returns the equivalent of this:

This method always returns a response with a 200 OK status code and the appropriate Content-Type response header for the given HTTP source string encoded in UTF-8 (Unicode). It's generally recommended to end the given plaintext string with a trailing newline.

If you want to use a different status code or custom HTTP response headers, you can manipulate the returned response object using the provided PSR-7 methods or directly instantiate a custom HTTP response object using the Response constructor:

json()

The static json(mixed $data): Response method can be used to create a JSON response.

This is a convenient shortcut method that returns the equivalent of this:

This method always returns a response with a 200 OK status code and the appropriate Content-Type response header for the given structured data encoded as a JSON text.

The given structured data will be encoded as a JSON text. Any string values in the data must be encoded in UTF-8 (Unicode). If the encoding fails, this method will throw an InvalidArgumentException.

By default, the given structured data will be encoded with the flags as shown above. This includes pretty printing and preserving zero fractions for float values to ease debugging. It is assumed any additional data overhead is usually compensated by using HTTP response compression.

If you want to use a different status code or custom HTTP response headers, you can manipulate the returned response object using the provided PSR-7 methods or directly instantiate a custom HTTP response object using the Response constructor:

plaintext()

The static plaintext(string $text): Response method can be used to create a plaintext response.

This is a convenient shortcut method that returns the equivalent of this:

This method always returns a response with a 200 OK status code and the appropriate Content-Type response header for the given plaintext string encoded in UTF-8 (Unicode). It's generally recommended to end the given plaintext string with a trailing newline.

If you want to use a different status code or custom HTTP response headers, you can manipulate the returned response object using the provided PSR-7 methods or directly instantiate a custom HTTP response object using the Response constructor:

xml()

The static xml(string $xml): Response method can be used to create an XML response.

This is a convenient shortcut method that returns the equivalent of this:

This method always returns a response with a 200 OK status code and the appropriate Content-Type response header for the given XML source string. It's generally recommended to use UTF-8 (Unicode) and specify this as part of the leading XML declaration and to end the given XML source string with a trailing newline.

If you want to use a different status code or custom HTTP response headers, you can manipulate the returned response object using the provided PSR-7 methods or directly instantiate a custom HTTP response object using the Response constructor:

Request

The React\Http\Message\Request class can be used to respresent an outgoing HTTP request message.

This class implements the PSR-7 RequestInterface which extends the PSR-7 MessageInterface.

This is mostly used internally to represent each outgoing HTTP request message for the HTTP client implementation. Likewise, you can also use this class with other HTTP client implementations and for tests.

Internally, this implementation builds on top of a base class which is considered an implementation detail that may change in the future.

ServerRequest

The React\Http\Message\ServerRequest class can be used to respresent an incoming server request message.

This class implements the PSR-7 ServerRequestInterface which extends the PSR-7 RequestInterface which in turn extends the PSR-7 MessageInterface.

This is mostly used internally to represent each incoming request message. Likewise, you can also use this class in test cases to test how your web application reacts to certain HTTP requests.

Internally, this implementation builds on top of a base class which is considered an implementation detail that may change in the future.

Uri

The React\Http\Message\Uri class can be used to respresent a URI (or URL).

This class implements the PSR-7 UriInterface.

This is mostly used internally to represent the URI of each HTTP request message for our HTTP client and server implementations. Likewise, you may also use this class with other HTTP implementations and for tests.

ResponseException

The React\Http\Message\ResponseException is an Exception sub-class that will be used to reject a request promise if the remote server returns a non-success status code (anything but 2xx or 3xx). You can control this behavior via the withRejectErrorResponse() method.

The getCode(): int method can be used to return the HTTP response status code.

The getResponse(): ResponseInterface method can be used to access its underlying response object.

React\Http\Middleware

StreamingRequestMiddleware

The React\Http\Middleware\StreamingRequestMiddleware can be used to process incoming requests with a streaming request body (without buffering).

This allows you to process requests of any size without buffering the request body in memory. Instead, it will represent the request body as a ReadableStreamInterface that emit chunks of incoming data as it is received:

See also streaming incoming request for more details.

Additionally, this middleware can be used in combination with the LimitConcurrentRequestsMiddleware and RequestBodyBufferMiddleware (see below) to explicitly configure the total number of requests that can be handled at once:

Internally, this class is used as a "marker" to not trigger the default request buffering behavior in the HttpServer. It does not implement any logic on its own.

LimitConcurrentRequestsMiddleware

The React\Http\Middleware\LimitConcurrentRequestsMiddleware can be used to limit how many next handlers can be executed concurrently.

If this middleware is invoked, it will check if the number of pending handlers is below the allowed limit and then simply invoke the next handler and it will return whatever the next handler returns (or throws).

If the number of pending handlers exceeds the allowed limit, the request will be queued (and its streaming body will be paused) and it will return a pending promise. Once a pending handler returns (or throws), it will pick the oldest request from this queue and invokes the next handler (and its streaming body will be resumed).

The following example shows how this middleware can be used to ensure no more than 10 handlers will be invoked at once:

Similarly, this middleware is often used in combination with the RequestBodyBufferMiddleware (see below) to limit the total number of requests that can be buffered at once:

More sophisticated examples include limiting the total number of requests that can be buffered at once and then ensure the actual request handler only processes one request after another without any concurrency:

RequestBodyBufferMiddleware

One of the built-in middleware is the React\Http\Middleware\RequestBodyBufferMiddleware which can be used to buffer the whole incoming request body in memory. This can be useful if full PSR-7 compatibility is needed for the request handler and the default streaming request body handling is not needed. The constructor accepts one optional argument, the maximum request body size. When one isn't provided it will use post_max_size (default 8 MiB) from PHP's configuration. (Note that the value from your matching SAPI will be used, which is the CLI configuration in most cases.)

Any incoming request that has a request body that exceeds this limit will be accepted, but its request body will be discarded (empty request body). This is done in order to avoid having to keep an incoming request with an excessive size (for example, think of a 2 GB file upload) in memory. This allows the next middleware handler to still handle this request, but it will see an empty request body. This is similar to PHP's default behavior, where the body will not be parsed if this limit is exceeded. However, unlike PHP's default behavior, the raw request body is not available via php://input.

The RequestBodyBufferMiddleware will buffer requests with bodies of known size (i.e. with Content-Length header specified) as well as requests with bodies of unknown size (i.e. with Transfer-Encoding: chunked header).

All requests will be buffered in memory until the request body end has been reached and then call the next middleware handler with the complete, buffered request. Similarly, this will immediately invoke the next middleware handler for requests that have an empty request body (such as a simple GET request) and requests that are already buffered (such as due to another middleware).

Note that the given buffer size limit is applied to each request individually. This means that if you allow a 2 MiB limit and then receive 1000 concurrent requests, up to 2000 MiB may be allocated for these buffers alone. As such, it's highly recommended to use this along with the LimitConcurrentRequestsMiddleware (see above) to limit the total number of concurrent requests.

Usage:

RequestBodyParserMiddleware

The React\Http\Middleware\RequestBodyParserMiddleware takes a fully buffered request body (generally from RequestBodyBufferMiddleware), and parses the form values and file uploads from the incoming HTTP request body.

This middleware handler takes care of applying values from HTTP requests that use Content-Type: application/x-www-form-urlencoded or Content-Type: multipart/form-data to resemble PHP's default superglobals $_POST and $_FILES. Instead of relying on these superglobals, you can use the $request->getParsedBody() and $request->getUploadedFiles() methods as defined by PSR-7.

Accordingly, each file upload will be represented as instance implementing the PSR-7 UploadedFileInterface. Due to its blocking nature, the moveTo() method is not available and throws a RuntimeException instead. You can use $contents = (string)$file->getStream(); to access the file contents and persist this to your favorite data store.

See also form upload server example for more details.

By default, this middleware respects the upload_max_filesize (default 2M) ini setting. Files that exceed this limit will be rejected with an UPLOAD_ERR_INI_SIZE error. You can control the maximum filesize for each individual file upload by explicitly passing the maximum filesize in bytes as the first parameter to the constructor like this:

By default, this middleware respects the file_uploads (default 1) and max_file_uploads (default 20) ini settings. These settings control if any and how many files can be uploaded in a single request. If you upload more files in a single request, additional files will be ignored and the getUploadedFiles() method returns a truncated array. Note that upload fields left blank on submission do not count towards this limit. You can control the maximum number of file uploads per request by explicitly passing the second parameter to the constructor like this:

Note that this middleware handler simply parses everything that is already buffered in the request body. It is imperative that the request body is buffered by a prior middleware handler as given in the example above. This previous middleware handler is also responsible for rejecting incoming requests that exceed allowed message sizes (such as big file uploads). The RequestBodyBufferMiddleware used above simply discards excessive request bodies, resulting in an empty body. If you use this middleware without buffering first, it will try to parse an empty (streaming) body and may thus assume an empty data structure. See also RequestBodyBufferMiddleware for more details.

PHP's MAX_FILE_SIZE hidden field is respected by this middleware. Files that exceed this limit will be rejected with an UPLOAD_ERR_FORM_SIZE error.

This middleware respects the max_input_vars (default 1000) and max_input_nesting_level (default 64) ini settings.

Note that this middleware ignores the enable_post_data_reading (default 1) ini setting because it makes little sense to respect here and is left up to higher-level implementations. If you want to respect this setting, you have to check its value and effectively avoid using this middleware entirely.

Install

The recommended way to install this library is through Composer. New to Composer?

Once released, this project will follow SemVer. At the moment, this will install the latest development version:

See also the CHANGELOG for details about version upgrades.

This project aims to run on any platform and thus does not require any PHP extensions and supports running on PHP 7.1 through current PHP 8+. It's highly recommended to use the latest supported PHP version for this project.

Tests

To run the test suite, you first need to clone this repo and then install all dependencies through Composer:

To run the test suite, go to the project root and run:

The test suite also contains a number of functional integration tests that rely on a stable internet connection. If you do not want to run these, they can simply be skipped like this:

License

MIT, see LICENSE file.


All versions of http with dependencies

PHP Build Version
Package Version
Requires php Version >=5.3.0
evenement/evenement Version ^3.0 || ^2.0 || ^1.0
fig/http-message-util Version ^1.1
psr/http-message Version ^1.0
react/event-loop Version ^1.2
react/promise Version ^3.2 || ^2.3 || ^1.2.1
react/socket Version ^1.16
react/stream Version ^1.4
Composer command for our command line client (download client) This client runs in each environment. You don't need a specific PHP version etc. The first 20 API calls are free. Standard composer command

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