Download the PHP
package particle/state without Composer
On this page you can find all versions of the php package
particle/state. It is possible to download/install
these versions without Composer. Possible dependencies are resolved
automatically.
After the download, you have to make one include require_once('vendor/autoload.php');. After that you have to import the classes with use statements.
Example:
If you use only one package a project is not needed. But if you use more then one package, without a project it is not possible to import the classes with use statements.
In general, it is recommended to use always a project to download your libraries. In an application normally there is more than one library needed.
Some PHP packages are not free to download and because of that hosted in private repositories.
In this case some credentials are needed to access such packages.
Please use the auth.json textarea to insert credentials, if a package is coming from a private repository.
You can look here for more information.
Some hosting areas are not accessible by a terminal or SSH. Then it is not possible to use Composer.
To use Composer is sometimes complicated. Especially for beginners.
Composer needs much resources. Sometimes they are not available on a simple webspace.
If you are using private repositories you don't need to share your credentials. You can set up everything on our site and then you provide a simple download link to your team member.
Simplify your Composer build process. Use our own command line tool to download the vendor folder as binary. This makes your build process faster and you don't need to expose your credentials for private repositories.
Particle\State is a very small and simple library, implementing a finite state machine. You can use it in your
application whenever you need to account for transitions between multiple states (and that's probably more often
than you would imagine!).
Why?
With winzou/statemachine and yohang/finite already in Packagist, why would we go for another
package implementing the very same concept?
Well, first of all, Particle\State is very small in comparison, doing next to nothing. That means everything it
does do is easy to follow, without having to wade through lots of code. Also, by doing only one thing, it's
rather easy to learn how to use this library.
On top of that, we wanted to have a library that is not obtrusive: you can implement Particle\State without
having to model your objects in a certain way. Indeed, Particle\State does not have any interface you need to
implement.
Nevertheless, check them out. Maybe they'll serve you better.
Small usage example
Functional features
Validate if a transition of state is possible;
Transition the state to a next state;
Hook event listeners to state changes as transition callbacks.
Non functional features
Easy to write (IDE auto-completion for easy development)
Requiresphp Version
>=5.4 league/event Version
^2.1
Composer command for our command line client (download client)This client runs in each environment. You don't need a specific PHP version etc. The first 20 API calls are free.Standard composer command
The package particle/state contains the following files
Loading the files please wait ....
Loading please wait ...
Before you can download the PHP files, the dependencies should be resolved. This can take some minutes. Please be patient.