PHP code example of tsmsogn / cakephp-state-machine

1. Go to this page and download the library: Download tsmsogn/cakephp-state-machine library. Choose the download type require.

2. Extract the ZIP file and open the index.php.

3. Add this code to the index.php.
    
        
<?php
require_once('vendor/autoload.php');

/* Start to develop here. Best regards https://php-download.com/ */

    

tsmsogn / cakephp-state-machine example snippets


public function onBeforeTransition($currentState, $previousState, $transition) {
    // will fire on all transitions
}

public function onAfterIgnite($currentState, $previousState, $transition) {
    // will fire after the ignite transition
}

public function onStateChange($newState) {
    // will fire on all state changes
}

public function onStateIdling($newState) {
    // will fire on the idling state
}

App::uses('StateMachineBehavior', 'StateMachine.Model/Behavior');

class VehicleModel extends AppModel {

	public $useTable = 'Vehicle';

	public $actsAs = array('StateMachine.StateMachine');

	public $initialState = 'parked';

	public $transitionRules = array(
        'ignite' => array(
 			'role' => array('driver'),
			'depends' => 'has_key'
		)
	);

	public $transitions = array(
		'ignite' => array(
			'parked' => 'idling',
			'stalled' => 'stalled'
		),
		'park' => array(
			'idling' => 'parked',
			'first_gear' => 'parked'
		),
		'shift_up' => array(
			'idling' => 'first_gear',
			'first_gear' => 'second_gear',
			'second_gear' => 'third_gear'
		),
		'shift_down' => array(
			'first_gear' => 'idling',
			'second_gear' => 'first_gear',
			'third_gear' => 'second_gear'
		),
		'crash' => array(
			'first_gear' => 'stalled',
			'second_gear' => 'stalled',
			'third_gear' => 'stalled'
		),
		'repair' => array(
			'stalled' => 'parked'
		),
		'idle' => array(
			'first_gear' => 'idling'
		),
		'turn_off' => array(
			'all' => 'parked'
		)
	);

    public function __construct($id = false, $ds = false, $table = false) {
        parent::__construct($id, $ds, $table);
        $this->on('ignite', 'after', function($prevState, $nextState, $transition) {
            // the car just ignited!
        });
    }

    // a shortcut method for checking if the vehicle is moving
    public function isMoving() {
        return in_array($this->getCurrentState(), array('first_gear', 'second_gear', 'third_gear'));
    }

    // the dependant function for "ignite"
	public function hasKey($role) {
		return $role == 'driver';
	}

}

class Controller .... {
    public function method() {
        $this->Vehicle->create();
        $this->Vehicle->save(array(
            'Vehicle' => array(
                'title' => 'Toybota'
            )
        ));
        // $this->Vehicle->getCurrentState() == 'parked'
		if ($this->Vehicle->canIgnite(null, 'driver')) {
       	 	$this->Vehicle->ignite(null, 'driver');
       		$this->Vehicle->shiftUp();
        	// $this->Vehicle->getCurrentState() == 'first_gear'
		}
    }
}

$model->toDot()