1. Go to this page and download the library: Download m3m0r7/ez-door-sign library. Choose the download type require.
2. Extract the ZIP file and open the index.php.
3. Add this code to the index.php.
<?php
require_once('vendor/autoload.php');
/* Start to develop here. Best regards https://php-download.com/ */
m3m0r7 / ez-door-sign example snippets
use Libusb\Connector\Libusb1_0;
use Libusb\Libusb;
use Libusb\LibusbHandle;
use Libusb\Loader\AutoLoader;
use EzDoorSign\EzDoorSign;
use EzDoorSign\Manipulator;
is_dir('/opt/homebrew/Cellar/libusb')
? glob('/opt/homebrew/Cellar/libusb/1.0.*') ?: []
: []
),
)
),
);
$ezDoorSign = new EzDoorSign($libusb);
/**
* @var Manipulator $manipulator
*/
[$manipulator] = $ezDoorSign->devices();
// Run refresh command
$manipulator->refresh();
use EzDoorSign\Command\renderImageCommand;
use EzDoorSign\EzDoorSign;
use EzDoorSign\Manipulator;
use Libusb\Connector\Libusb1_0;
use Libusb\Libusb;
use Libusb\LibusbHandle;
use Libusb\Loader\AutoLoader;
use EzDoorSign\Renderer\ImageRenderer;
use EzDoorSign\Renderer\TextRenderer;
use EzDoorSign\Renderer\Canvas;
),
)
),
);
$ezDoorSign = new EzDoorSign($libusb);
/**
* @var Manipulator $manipulator
*/
[$manipulator] = $ezDoorSign->devices();
$manipulator
->renderImage(
// Specify rendering an image is here (only support image path currently)
new Canvas(new \EzDoorSign\Renderer\ImageRenderer(__DIR__ . '/tests/example.jpg')),
// If you want to render a text, then comment-in below code and do comment-out starting with `new Canvas(new \EzDoorSign\Renderer\ImageRenderer(...)),` in above.
// new Canvas(new \EzDoorSign\Renderer\TextRenderer('Hello World!', '/path/to/your-fornts.ttf'))
// Specify rendering options
fn (renderImageCommand $renderImage) => $renderImage
// This method means vailable to set filling color. This example is using Red color to fill.
->setFillColor(ColorPattern::RED)
// Specify slot number (0-4)
0,
);
// ... do something
$ezDoorSign = new EzDoorSign(
$libusb,
// You can specify logger in the 2nd parameter of the EzDoorSign class's constructor.
(new Logger('log'))
->pushHandler(new StreamHandler(STDOUT, Level::Info)),
);
// ... do something
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