PHP code example of hypejunction / hypegamemechanics
1. Go to this page and download the library: Download hypejunction/hypegamemechanics library. Choose the download type require.
2. Extract the ZIP file and open the index.php.
3. Add this code to the index.php.
<?php
require_once('vendor/autoload.php');
/* Start to develop here. Best regards https://php-download.com/ */
hypejunction / hypegamemechanics example snippets
$rules = array(
'events' => array(
// Adding a blog post
'create:object:blog' => array(
'title' => elgg_echo('mechanics:create:object:blog'),
'description' => '',
// Events, to which this rule applies
'events' => array(
'publish::object'
),
// Positive or negative number of points to apply
// Rule will be skipped if this value is 0
// The option to set the score will also appear in plugin settings
'score' => 0,
// Entity attribute that should be used to determine the object
'object_guid_attr' => 'guid',
// Entity attribute that should be used to determine the user
// who should receive points
'subject_guid_attr' => 'owner_guid',
// Attributes to validate
// name => value pairs, where name is an attribute or metadata,
// and value is a value or an array of values
'attributes' => array(
'type' => 'object',
'subtype' => 'blog',
),
// A list of callback functions to trigger to validate the
// applicability of this event
// Callback functions will receive Rule object as parameter
'callbacks' => array(
),
// override global settings for this rule
'settings' => array(
'daily_max' => 0,
'daily_action_max' => 0,
'alltime_action_max' => 0,
'daily_recur_max' => 0,
'alltime_recur_max' => 0,
'object_recur_max' => 1,
'daily_object_max' => 0,
'alltime_object_max' => 0,
'action_object_max' => 0,
'allow_negative_total' => true,
),
)
)
);