PHP code example of craftcms / ckeditor

1. Go to this page and download the library: Download craftcms/ckeditor library. Choose the download type require.

2. Extract the ZIP file and open the index.php.

3. Add this code to the index.php.
    
        
<?php
require_once('vendor/autoload.php');

/* Start to develop here. Best regards https://php-download.com/ */

    

craftcms / ckeditor example snippets


use craft\htmlfield\events\ModifyPurifierConfigEvent;
use craft\ckeditor\Field;
use HTMLPurifier_Config;
use yii\base\Event;

Event::on(
    Field::class,
    Field::EVENT_MODIFY_PURIFIER_CONFIG,
    function(ModifyPurifierConfigEvent $event) {
        /** @var HTMLPurifier_Config $config */
        $config = $event->config;
        // ...
    }
);

use craft\ckeditor\helpers\CkeditorConfig;

class Site extends BaseModule
{
    public function init(): void
    {
        parent::init(); 
    
        // Register a package with toolbar items and multiple plugins
        CkeditorConfig::registerFirstPartyPackage(['SpecialCharacters', 'SpecialCharactersEssentials'], ['specialCharacters']);
        
        // Register a package with a single plugin.
        CkeditorConfig::registerFirstPartyPackage(['ImageResize']);
    }
}



namespace mynamespace\web\assets\tokens;

use craft\ckeditor\web\assets\BaseCkeditorPackageAsset;

class TokensAsset extends BaseCkeditorPackageAsset
{
    public $sourcePath = __DIR__ . '/build';
    
    public string $namespace = '@craftcms/ckeditor5-tokens';

    public $js = [
        ['tokens.js', 'type' => 'module']
    ];

    public array $pluginNames = [
        'Tokens',
    ];

    public array $toolbarItems = [
        'tokens',
    ];
}

\craft\ckeditor\Plugin::registerCkeditorPackage(TokensAsset::class, 'tokens.js');
js
return {
  // ...
  htmlSupport: {
    allow: [
      {
        name: 'abbr',
        attributes: ['title'],
        classes: false,
        styles: false
      }
    ],
    disallow: [
      // ...
    ].
  },
};
sh
php craft ckeditor/convert/redactor
sh
php craft ckeditor/convert/matrix <myMatrixFieldHandle>