1. Go to this page and download the library: Download consik/yii2-websocket library. Choose the download type require.
2. Extract the ZIP file and open the index.php.
3. Add this code to the index.php.
<?php
require_once('vendor/autoload.php');
/* Start to develop here. Best regards https://php-download.com/ */
consik / yii2-websocket example snippets
namespace app\daemons;
use consik\yii2websocket\events\WSClientMessageEvent;
use consik\yii2websocket\WebSocketServer;
class EchoServer extends WebSocketServer
{
public function init()
{
parent::init();
$this->on(self::EVENT_CLIENT_MESSAGE, function (WSClientMessageEvent $e) {
$e->client->send( $e->message );
});
}
}
namespace app\commands;
use app\daemons\EchoServer;
use yii\console\Controller;
class ServerController extends Controller
{
public function actionStart($port = null)
{
$server = new EchoServer();
if ($port) {
$server->port = $port;
}
$server->start();
}
}
namespace app\commands;
use consik\yii2websocket\WebSocketServer;
use yii\console\Controller;
class ServerController extends Controller
{
public function actionStart()
{
$server = new WebSocketServer();
$server->port = 80; //This port must be busy by WebServer and we handle an error
$server->on(WebSocketServer::EVENT_WEBSOCKET_OPEN_ERROR, function($e) use($server) {
echo "Error opening port " . $server->port . "\n";
$server->port += 1; //Try next port to open
$server->start();
});
$server->on(WebSocketServer::EVENT_WEBSOCKET_OPEN, function($e) use($server) {
echo "Server started at port " . $server->port;
});
$server->start();
}
}
namespace app\daemons;
use consik\yii2websocket\WebSocketServer;
use Ratchet\ConnectionInterface;
class CommandsServer extends WebSocketServer
{
/**
* override method getCommand( ... )
*
* For example, we think that all user's message is a command
*/
protected function getCommand(ConnectionInterface $from, $msg)
{
return $msg;
}
/**
* Implement command's method using "command" as prefix for method name
*
* method for user's command "ping"
*/
function commandPing(ConnectionInterface $client, $msg)
{
$client->send('Pong');
}
}
namespace app\daemons;
use consik\yii2websocket\events\WSClientEvent;
use consik\yii2websocket\WebSocketServer;
use Ratchet\ConnectionInterface;
class ChatServer extends WebSocketServer
{
public function init()
{
parent::init();
$this->on(self::EVENT_CLIENT_CONNECTED, function(WSClientEvent $e) {
$e->client->name = null;
});
}
protected function getCommand(ConnectionInterface $from, $msg)
{
$request = json_decode($msg, true);
return !empty($request['action']) ? $request['action'] : parent::getCommand($from, $msg);
}
public function commandChat(ConnectionInterface $client, $msg)
{
$request = json_decode($msg, true);
$result = ['message' => ''];
if (!$client->name) {
$result['message'] = 'Set your name';
} elseif (!empty($request['message']) && $message = trim($request['message']) ) {
foreach ($this->clients as $chatClient) {
$chatClient->send( json_encode([
'type' => 'chat',
'from' => $client->name,
'message' => $message
]) );
}
} else {
$result['message'] = 'Enter message';
}
$client->send( json_encode($result) );
}
public function commandSetName(ConnectionInterface $client, $msg)
{
$request = json_decode($msg, true);
$result = ['message' => 'Username updated'];
if (!empty($request['name']) && $name = trim($request['name'])) {
$usernameFree = true;
foreach ($this->clients as $chatClient) {
if ($chatClient != $client && $chatClient->name == $name) {
$result['message'] = 'This name is used by other user';
$usernameFree = false;
break;
}
}
if ($usernameFree) {
$client->name = $name;
}
} else {
$result['message'] = 'Invalid username';
}
$client->send( json_encode($result) );
}
}
null|\SplObjectStorage $clients = null
daemons\EchoServer.php
daemons\CommandsServer.php
daemons\ChatServer.php
nohup php yii _ControllerName_/_ActionName_ &
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