Libraries tagged by GAgent
emanuelecoppola/satispay-php-sdk
2 Downloads
Satispay API PHP SDK
gogentooss/samlbase
20275 Downloads
Library for SAML2 Service Providers in PHP
ayhome/gm-agent
10 Downloads
gmAgent base on Hprose
jenssegers/agent
47688409 Downloads
Desktop/mobile user agent parser with support for Laravel, based on Mobiledetect
mobiledetect/mobiledetectlib
109855648 Downloads
Mobile_Detect is a lightweight PHP class for detecting mobile devices. It uses the User-Agent string combined with specific HTTP headers to detect the mobile environment.
composer/installers
99541356 Downloads
A multi-framework Composer library installer
matomo/device-detector
12734994 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.
jaybizzle/crawler-detect
64963458 Downloads
CrawlerDetect is a PHP class for detecting bots/crawlers/spiders via the user agent
magento/magento-coding-standard
9775989 Downloads
A set of Magento specific PHP CodeSniffer rules.
smile/elasticsuite
3318960 Downloads
Magento 2 merchandising and search engine built on ElasticSearch
hisorange/browser-detect
6230912 Downloads
Browser & Mobile detection package for Laravel.
donatj/phpuseragentparser
14552121 Downloads
Lightning fast, minimalist PHP UserAgent string parser.
cbschuld/browser.php
4747686 Downloads
A PHP Class to detect a user's Browser. This encapsulation provides a breakdown of the browser and the version of the browser using the browser's user-agent string. This is not a guaranteed solution but provides an overall accurate way to detect what browser a user is using.
ua-parser/uap-php
22639049 Downloads
A multi-language port of Browserscope's user agent parser.
piwik/device-detector
11126501 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.