Libraries tagged by detect mobile devices
raindrop/mobiledetect-bundle
99 Downloads
Symfony Raindrop Mobile Detect Bundle
luderson/mobiledetectlib
4863 Downloads
Mobile_Detect is a lightweight PHP class for detecting mobile devices. It uses the User-Agent string combined with specific HTTP headers to detect the mobile environment.
fgh151/mobiledetect
10 Downloads
A PHP class to detect mobile device
catcoder/mobiledetectlib
43 Downloads
Mobile_Detect is a lightweight PHP class for detecting mobile devices. It uses the User-Agent string combined with specific HTTP headers to detect the mobile environment.
akhenia-palash/mobiledetect
562 Downloads
extended version of mobile_detect
lixiphp/agentdetect
28 Downloads
PHP Visitor Agent Detect to get visitor system platform, mobile device, browser and robots.
teckhouse/mdetect-bundle
208 Downloads
Mobile device detector bundle for Symfony2 (MDetect Wrapper)
gulltour/mobiledetector
71 Downloads
Yii2 extension for Mobile-Detect library
bleuren/agent
19 Downloads
Enhanced user agent parser for Laravel
lulubin/yii2-component-devicedetect
0 Downloads
An Yii2 component for detect device
arcanedev/agent
747 Downloads
Agent is a PHP/Laravel package for detecting devices/bots via the http request.
9gag-open-source/mobiledetect-varnish
54 Downloads
Varnish VCL device-detect based on Mobile_Detect
bolt/browsercheck
137 Downloads
💻 This Bolt extension works with the User-Agent to detect devices (desktop, tablet, mobile, etc.), clients, operating systems, brands and models.
matomo/device-detector
13792434 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.
piwik/device-detector
11249518 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.