Libraries tagged by Device detection
holmes/holmes
932 Downloads
Mobile device detection
silverstripe/mobile
9807 Downloads
The mobile module provides detection for mobile devices, and can serve a different SilverStripe theme to them.The module can either use redirection to a separate mobile domain, or serve mobile optimized content under the same URLs.
devicedetect/devicedetectionlib
18 Downloads
This is a device detection-identification library
s1syphos/kirby-device
11 Downloads
Comprehensive user agent & device detection for Kirby
goktugceyhan/device-detector
47 Downloads
Simple browser and OS detection
luckcodes/yii2-mobile-detect
111 Downloads
Yii2 extension for mobile device detection with Mobile-Detect library
bugbuster/contao-mobiledetection-bundle
9516 Downloads
Contao 4 helper class for detecting mobile phones and tablets (device type). A Hook adds a CSS class in the body tag.
simplon/device
4832 Downloads
Device detection based on piwik/device-detector
shfarzam/device-detection
0 Downloads
A PHP library for device detection including mobile, bot, and tablet/PC detection methods.
osflab/device
3 Downloads
OSF simple device detection and manipulations
moeart/device-detector
3 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.
lakshmajim/device
17 Downloads
device detection
koff/device-detector
22 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.
joskoomen/device-detection
26 Downloads
Package for device and browser detection
fr05t1k/device-detector
1825 Downloads
The Universal Device Detection library, that parses User Agents and detects devices (desktop, tablet, mobile, tv, cars, console, etc.), clients (browsers, media players, mobile apps, feed readers, libraries, etc), operating systems, devices, brands and models.